He sighed. “Not at all. You can’t be embarrassed by something you weren’t aware of.” He went on, “We hadn’t looked at the site at all from the point of view of users outside the organization. We’ve been in a bubble.” Continue reading
There’s a lot of misunderstanding out there about mixing agile & usability in a discussion. But our research has shown that there are a lot of myths out there about usability studies & usability testing in general. Continue reading
Small companies should consider outsourcing their usability testing instead of doing it in-house. On the surface, it makes perfect sense to have a designer/developer who has a deep understanding of the project be in charge of usability testing, but in fact this can cause serious problems. Continue reading
When people hear about ‘usability testing,’ many things come to mind—eye-tracking cameras, big HCI labs, a long testing process, a lot of expenses, and maybe a little confusion as well. Even at this stage in the proverbial game, usability testing … Continue reading
When I was looking into issues I was having marketing a Usability Practice I found this article – very good points on why it may be hard to sell usability engagements to various stakeholders in an organization. Continue reading
The “us” is often perceived as the Developers & the “them” is the UX practitioners who are working at some point in the process. If they are joined at the hip with the Developers & engaged in the whole development process, performing usability testing elements & doing just-in-time design & research, then they are contributing positive interactions & value to the team.
Here’s another example of & use of an iterative approach to usability testing within the cycles of Agile Development Projects. This one is from an interview posted on the Rally site, a vendor of solutions to manage projects based on SCRUM methodologies. Continue reading
The new services that we announced recently here, taking a rigorous set of Best Practices (12) for UX Services in an Agile Development Project, are intended to help conduct usability tests on paper prototypes, then do the proper combination of research, design & usability testing in a parallel track that works ahead & follows behind the developers, delivering continually more refined usability testing of the deliverables of your iteration cycles.
First Rule of Usability? Don’t Listen to Users (Alertbox). Summary: To design an easy-to-use interface, pay attention to what users do, not what they say. Self-reported claims are unreliable, as are user speculations about future behavior. Watch Users Work Too … Continue reading
Social Usability now has the capability to provide Usability Testing services while your Agile Development Projects are going through their iterative development cycles.
Using a Best Practices approach with 12 Best Practices for Applying UX Design Practices in Agile Development available to consider, we now have the ability to deliver the components of the Best Practices best suited to adoption in your own internal Agile development process. Continue reading